Spillnyheter for PC, PlayStation, Xbox og flere plattformer samlet i samme stil som filmmodulen.
Control Resonant is nearly a picture perfect PC port, with gorgeous visuals and stellar performance on almost every PC I've tested it on.

One fight theme uses Fibonacci numbers.
Control Resonant is almost here, so it’s the perfect time to talk about how we are taking advantage of the unique opportunities provided by the PlayStation 5 hardware and the DualSense controller. The sequel to Control takes place in our twisted own version of Manhattan, which, I dare say, provides an incredible backdrop to the […]
Hi everyone. I’m Sergey, Lead Gameplay Designer on Control Resonant. We’re getting very close to our September 24 launch, and the team here in Espoo (and Stockholm) is incredibly excited to finally share what we’ve been building. With Control Resonant, we’re introducing a new combat system built around Dylan’s shapeshifting melee weapon, the Aberrant. Combat […]

The PC system requirements are out.

I played two brand new Control Resonant missions and feel foolish for ever doubting it. Our final preview:

In Control Resonant, taking down Manhattan’s monsters comes with consequences. We take a deep dive into Remedy's new approach to boss design and how killing them changes the world around you.
Control Resonant has been hit by a last-minute delay that will impact the launch of its physical editions.
The post CONTROL Resonant: Hands-On With This Ambitious Sequel’s Shapeshifting Combat appeared first on XBOX Wire.

Remedy will support Control Resonant with "by far" the studio's biggest marketing campaign to help it stand out in "challenging" September release window.

We got more insight into Control Resonant at IGN Live, as Creative Director Mikael Kasurinen showed off some of the game while explaining the approach to the sequel to 2019's Control.