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Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20 years later
Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20 years later
Åpne kilde
PC Gamer
PC
22.06.2026 12:27
If you can't beat 'em, join 'em.